Valorant’s Episode 8 Act 3 is right here, and with it comes the much-anticipated Patch 8.08. This replace brings vital modifications to 2 brokers, Viper and Cypher, in addition to updates to the Premier mode. Keep tuned for extra updates and share your ideas on these modifications. Let’s dive into the small print of this replace with the official patch notes.
Patch Notes Highlights
Valorant Patch 8.08 brings vital modifications to brokers Viper and Cypher, aiming to steadiness their gameplay and introduce a brand new meta. The Premier mode additionally sees updates with a brand new stage and promotion system. Right here’s a full checklist of the patch notes for Valorant Patch 8.08.
Premier Updates
A brand new Stage of Premier begins! With this one, we’re including promotion.
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See your division’s promotion necessities on the standings web page.
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Meet these necessities to be positioned at the very least one division increased in Stage E9A1.
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The Premier Rating playoff qualification threshold is 600 for all divisions.
Bug Fixes
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Agent
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Fastened points associated to inaccurate line-of-sight checks close to sure talents (e.g., Phoenix’s Blaze (C)). This might manifest in flashes not working appropriately when the detonation was on the opposite facet of a wall that was within the technique of elevating or decreasing.
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This repair applies to Phoenix’s Blaze (C), Neon’s Quick Lane (C), Harbor’s Excessive Tide (E), and Viper’s Poisonous Display screen (E) and Viper’s Pit (X).
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Fastened a difficulty the place AI-controlled talents (e.g., Killjoy’s Turret (E)) might detect you thru Harbor’s Excessive Tide (E).
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Fastened Clove’s icons being incorrect when Ruse (E) was outfitted.
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Fastened a bug the place Cypher’s Trapwire (C) confirmed on the map even when disabled.
Gamers can anticipate a recent expertise with these modifications as they dive into Episode 8 Act 3 of Valorant.