Aventurine of Stratagems, the senior supervisor of the Interastral Peace Company’s (IPC) Strategic Funding Division, is among the most difficult bosses because of its distinctive recreation mechanics. However in case you perceive harm sort, weak point, and his distinctive talents, you possibly can simply counter them.
This boss information on how one can defeat Aventurine in Honkai Star Rail will cowl every thing it’s good to know, together with methods, character suggestions, and important particulars to beat Aventurine simply utilizing our ideas. So, let’s leap proper into the small print.
Aventurine’s Background & Location
Background
Aventurine is a senior supervisor within the Interastral Peace Company’s (IPC) Strategic Funding Division and a member of the elite Ten Stonehearts. Utilizing his Cornerstone, Aventurine gained a share of the authority of an Emanator of Preservation, granting him formidable powers. He’s keen to place his life on the road to attain his aims.
Boss Struggle Location and Context
You’ll encounter Aventurine as a boss within the “A Stroll Among the many Tombstones” Trailblaze Mission throughout Honkai: Star Rail’s Model 2.1. As you progress by the mission, you’ll ultimately face off towards Aventurine in a difficult battle.
New Materials Drops
Defeating Aventurine (Ten Stonehearts: Aventurine of Stratagems) could reward you with new drop supplies, resembling these required for upcoming Hearth characters. Preserve an eye fixed out for worthwhile sources when taking up this formidable boss.
Aventurine’s Strengths and Weaknesses
- Aventurine Weaknesses: Aventurine is weak to Bodily, Ice, and Lightning harm. Assemble your crew accordingly to use these weaknesses.
- Toughness: Triggering a weak point break with a excessive Toughness depend of 450 may be difficult. Concentrate on dealing constant harm moderately than relying solely on weak point breaks.
- Playing Mode: Aventurine’s Playing mode provides complexity to the battle, requiring cautious planning and Vitality administration.
Aventurine’s Playing Mode
Be cautious of Aventurine’s Playing Mode, which triggers each two turns and intensifies within the second section of the battle. To win the gamble, hit the All or Nothing Cube in entrance of Aventurine and adapt your technique based mostly on the outcomes:
- Greater than Aventurine: Regain Final and deal elevated harm.
- Identical as Aventurine: Draw, with no penalties or rewards.
- Decrease than Aventurine: Lose, and Aventurine assaults the loser.
Aventurine’s Assaults and Skills
Earlier than we get into particular methods, let’s first perceive Aventurine’s assaults and skills:
- Multi-Directional Lightning Strike: Aventurine launches lightning strikes in a number of instructions, dealing vital Electro harm.
- Sphere Era: Aventurine summons spheres that float across the battlefield and deal Electro harm upon contact.
- Charged Sprint: Aventurine costs at your character, dealing Electro harm and probably inflicting paralysis.
Aventurine Stats
We’ll share all the small print about Aventurine’s harm resistance, debuff resistance, and stats at completely different ranges:
Aventurine’s Injury Resistance
Aventurine’s harm resistance (RES) determines his survivability in the course of the boss combat. Understanding his resistance to varied harm varieties permits gamers to plan methods that maximize their harm output and decrease the effectiveness of Aventurine’s defenses.
Aventurine possesses the next harm resistances:
- Bodily: 0%
- Hearth: 0%
- Ice: 0%
- Lightning: 0%
- Wind: 20%
- Quantum: 20%
- Imaginary: 40%
Given his harm resistance, Aventurine is especially inclined to Bodily, Ice, and Lightning harm. Characters that deal a lot of these harm are worthwhile property in the course of the boss encounter. Gamers ought to prioritize these characters of their crew composition to use Aventurine’s vulnerabilities.
Nevertheless, keep in mind that Aventurine’s resistance to Wind and Quantum harm is reasonable, at 20%. Whereas assaults with these components are usually not completely ineffective, they are going to be much less environment friendly than Bodily, Ice, and Lightning-based assaults.
Lastly, Aventurine’s highest resistance lies within the Imaginary harm sort, with a 40% discount. Keep away from relying closely on characters dealing Imaginary harm, as their effectiveness will considerably diminish in the course of the combat.
Aventurine’s Debuff Resistance
Aventurine possesses the next debuff resistances:
- Bleed: 0%
- Burn: 0%
- Frozen: 0%
- Shock: 0%
- Wind Sheer: 0%
- Entanglement: 0%
- Imprisonment: 0%
- Management Results: 50%
Aventurine has a reasonable resistance to Management Results, with a 50% discount. Whereas these results can nonetheless be utilized, their effectiveness shall be diminished in comparison with different standing illnesses.
However, Aventurine is especially weak to Bleed, Burn, Frozen, Shock, Wind Sheer, Entanglement, and Imprisonment results. Characters able to inflicting these standing illnesses can play an important function within the boss encounter, as they’ll exploit Aventurine’s weaknesses and hinder his actions.
Gamers can weaken Aventurine, disrupt his actions, and create alternatives for elevated harm or strategic maneuvers by incorporating characters that may apply the debuffs above.
Aventurine’s Stats at Completely different Ranges
The desk beneath will allow you to perceive Aventurine’s stats at completely different ranges, showcasing his development and potential in the course of the boss combat. Understanding stats may help gamers gauge their strengths and put together their characters accordingly.
- Degree: This column denotes the Aventurine’s stage. His different stats sometimes enhance as his stage will increase, making him a extra formidable opponent.
- HP: Aventurine’s Well being Factors (HP) point out how a lot harm he can maintain earlier than being defeated. Greater HP values imply gamers should deal extra harm to take him down.
- ATK: This column reveals Aventurine’s Assault (ATK) stat, which influences the harm dealt by his talents. As his ATK will increase, so does the menace he poses to your characters.
- DEF: Aventurine’s Protection (DEF) stat determines how a lot harm he can mitigate from incoming assaults. Greater DEF values imply your characters will deal lowered harm to him.
- Velocity: This stat impacts the flip order throughout fight, with greater Velocity values granting a greater likelihood of appearing earlier within the spherical.
- Impact Hit Price: Aventurine’s Impact Hit Price denotes his likelihood of efficiently making use of standing results together with his talents. At greater ranges, his Impact Hit Price will increase, making it extra doubtless in your characters to suffer from his debuffs.
- Impact RES: This column reveals Aventurine’s resistance to standing results. As his Impact RES grows, your characters could have a decrease likelihood of efficiently making use of debuffs to him.
Now you perceive what to search for, right here’s a tough desk displaying Aventurine’s stats at completely different ranges:
Degree | HP | ATK | DEF | Velocity | Impact Hit Price | Impact RES |
---|---|---|---|---|---|---|
1 | 1,786 | 12 | 210 | 120 | 0% | 30% |
5 | 3,189 | 21 | 250 | 120 | 0% | 30% |
10 | 3,968 | 26 | 300 | 120 | 0% | 30% |
15 | 5,360 | 40 | 350 | 120 | 0% | 30% |
20 | 6,753 | 53 | 400 | 120 | 0% | 30% |
25 | 9,227 | 75 | 450 | 120 | 0% | 30% |
30 | 11,702 | 98 | 500 | 120 | 0% | 30% |
35 | 16,480 | 127 | 550 | 120 | 0% | 30% |
40 | 21,259 | 155 | 600 | 120 | 0% | 30% |
45 | 35,338 | 195 | 650 | 120 | 0% | 30% |
50 | 49,417 | 234 | 700 | 120 | 0% | 30% |
55 | 83,549 | 286 | 750 | 120 | 4% | 32% |
60 | 117,680 | 338 | 800 | 120 | 8% | 34% |
65 | 164,846 | 387 | 850 | 132 | 12% | 36% |
70 | 212,011 | 436 | 900 | 132 | 16% | 38% |
75 | 271,186 | 494 | 950 | 132 | 20% | 40% |
80 | 330,361 | 552 | 1,000 | 144 | 24% | 40% |
85 | 420,204 | 608 | 1,050 | 144 | 28% | 40% |
90 | 527,945 | 663 | 1,100 | 158 | 32% | 40% |
95 | 657,149 | 718 | 1,150 | 158 | 36% | 40% |
Defeat Aventurine in Honkai Star Rail
The boss combat towards Aventurine in Honkai Star Rail consists of two distinct phases, every presenting distinctive challenges and requiring strategic adaptation. By understanding the mechanics of every section, gamers can devise efficient countermeasures and capitalize on Aventurine’s vulnerabilities.
Section 1
Throughout the first section, Aventurine makes use of a set of talents aimed toward dealing harm and manipulating the battle’s movement by the Gamble mechanic:
- Heavy Stakes is a single-target assault coping with Imaginary harm (350% ATK) to a selected goal.
- Distributed Funding is a bounce assault that inflicts successive situations of minor Imaginary harm (110% ATK) to random targets. The variety of situations will increase from 5 in Section 1 to eight in Section 2.
- Factors Fountain is an impair means that offers minor Imaginary harm (250% ATK) to all targets whereas lowering their Vitality by 10.
- Time For A Wager is a summon means that summons the “All or Nothing” entity and forces a single goal to enter the Gamble. Successful or dropping the Gamble can considerably affect the battle’s end result.
- The Loser’s Time Is Over is an impair means that inflicts Imaginary harm (570% ATK) on a goal who misplaced the Gamble, with an opportunity of imposing the Imprisonment impact (30% Motion Delay for 1 flip) on the attacked goal.
- Stratagems’ Wagering is a expertise that bestows the “Favored by Fortune” impact on targets who win the Gamble, growing their harm dealt by 50%. Conversely, targets who lose the Gamble obtain the “Down on Your Luck” impact, growing their harm taken by 20%.
Section 2
Upon transitioning to Section 2, Aventurine introduces a brand new means whereas retaining most of his Section 1 skillset:
- Huge Spenders’ Mad Occasion is a summon means that forces all targets to enter the Gamble. Like “Time For A Wager,” successful or dropping the Gamble considerably impacts the battle’s end result.
- The Winner Takes It All is an AoE assault that offers Imaginary harm to all targets who received the Gamble.
Beat Aventurine (HSR Boss)
Throughout the encounter with Aventurine, you’ll face a novel problem often known as the Gamble. Aventurine periodically initiates this mechanic, summoning a number of All or Nothings that your characters can interact with. Because the battle progresses, the Gamble mechanics evolve by two distinct phases:
- Section 1:
- Just one character out of your crew participates within the Gamble, whereas the others are briefly disabled.
- Your goal is to make the most of this character’s talents successfully, deal harm to the All or Nothings, and obtain a rating greater than Aventurine’s predetermined rating.
- Section 2:
- On this section, your whole characters are compelled into the Gamble.
- Your main aim stays unchanged: try for the next rating than Aventurine’s to realize benefits and keep away from detrimental results.
- When a personality wins the Gamble, their Final means recharges immediately, and their harm output considerably will increase.
- Within the occasion of a draw, no extra bonuses or debuffs are utilized to your characters.
- Key Factors:
- Keep away from dropping the Gamble in Section 2: Aventurine launches an assault towards all dropping characters, probably inflicting Imprisonment and a debuff that will increase the harm taken.
- Strategic Strategy: Prioritize utilizing area-of-effect (AoE) talents in the course of the Gamble to concurrently harm a number of All or Nothings.
- Save Sturdy Assaults: Reserve your strongest assaults for essential moments to maximise your possibilities of reaching a excessive rating.
Methods to Defeat Aventurine
Now that you simply’re acquainted with Aventurine’s talents let’s take a look at a number of the methods that may allow you to win the boss combat:
- Workforce Composition: Choose characters specializing in AoE (Space of Impact) harm, resembling Argenti, Kafka, Jing Yuan, Acheron, and Jingliu.
- Dodge and Evade: Given Aventurine’s highly effective lightning strikes, dodging and evading assaults are essential. Watch the indications on the bottom and time your dodges accordingly.
- Concentrate on AoE Throughout Gamble Mode: Guarantee each character has robust AoE capabilities to take care of constant harm output in the course of the disruptive Playing Mode.
- Please concentrate on the Spheres: Get rid of the spheres summoned by Aventurine as quickly as attainable, as they’ll deal vital harm and limit your motion.
- Select Your Characters Properly: Choose characters with excessive Electro resistance or immunity to mitigate the harm from Aventurine’s Electro-based assaults. Embrace a healer in your social gathering to maintain your crew’s HP.
- Defensive Buffs: Add characters with defensive buffs and therapeutic talents to reinforce your crew’s survivability.
- Capitalize on Elemental Reactions: Make the most of characters with Cryo or Pyro talents to set off Elemental Reactions resembling Superconduct or Overload, which might harm Aventurine extra.
- Break Aventurine’s Protect: When Aventurine’s protect is up, concentrate on dealing heavy harm to interrupt it shortly, because it reduces the harm Aventurine receives.
Workforce Composition Suggestions
To make sure success, construct a balanced crew with the next roles:
- Primary DPS: Select characters with multi-target assaults (AoE or Final) to excel within the Playing Faceoff.
- Helps: Go for characters with multi-target heals or shields to guard your crew throughout dangerous RNG runs.
- Maintain: Increase well being for squishy allies, like Helps and Hunt DPS characters.
Based mostly on the above roles, listed below are some suggestions for an efficient crew composition towards Aventurine:
- Primary DPS: Select a personality with excessive Electro resistance or immunity and powerful bodily harm output.
- Sub-DPS/Elemental Assist: Choose a personality with Cryo or Pyro talents to set off Elemental Reactions.
- Healer/Assist: Embrace a devoted healer to maintain your crew’s HP up and supply buffs or shields.
- Flex Slot: Fill this slot with one other help or DPS character to spherical out your crew.
Really helpful Characters
Choose characters based mostly on their effectiveness towards Aventurine and synergy together with your crew, like:
- DPS: Acheron, Pela, Guinaifen, Luocha
- Assist: Jingliu, Ruan Mei, Huohuo
- Maintain: Kafka, Black Swan
As talked about, relying in your chosen crew composition, Argenti, Kafka, Jing Yuan, Acheron, and Jingliu will assist on this boss combat.
Further Ideas
- Follow Persistence: Aventurine’s excessive Toughness (450) requires a scientific strategy. Keep affected person, use his weaknesses, and execute well-timed assaults.
- Make the most of Consumables: Equip in-game consumables to reinforce your harm output, therapeutic, and defensive capabilities.
All Aventurine of Stratagems Achievements
In Honkai Star Rail, gamers can earn two achievements associated to the Ten Stonehearts: Aventurine of Stratagems boss combat. These achievements current extra challenges and incentivize gamers to grasp the combat’s mechanics, showcasing their abilities and experience.
- Boxcars: Beneath the “Longing for Battle” class, this achievement requires gamers to trigger at the least two “All or Nothings” to concurrently roll a 6 with a single assault in the course of the battle towards Aventurine. Finishing this problem rewards gamers with 5 Stellar Jade.
- All My Folks, All My Folks…: Additionally belonging to the “Longing for Battle” class, this achievement duties gamers with having all 4 characters of their crew win in the identical spherical of the Gamble in the course of the Aventurine boss combat. Engaging in this feat grants gamers 5 Stellar Jade as a reward.
Boxcars Achievement
- Because the Boxcars achievement depends closely on randomness, there’s no surefire methodology to acquire it. Nevertheless, utilizing characters like Pela and Argenti, who’ve talents that may hit all All or Nothings on the battlefield, will enhance your possibilities of inflicting at the least two All or Nothings to roll a 6 concurrently in a single assault.
- Retreating from the combat earlier than defeating Aventurine is an choice in case you haven’t unlocked the achievement but. This lets you restart the battle and try to unlock the achievement once more.
All My Folks, All My Folks… Achievement
- You’ll progress to the second section of the boss combat, the place Aventurine forces your total crew to take part within the Gamble.
- To maximise your possibilities of having 4 characters win the Gamble in the identical spherical, preserve your Ultimates that deal harm till Aventurine summons the All or Nothings. This permits your characters to assault a number of occasions in a single flip.
- Make use of characters with talents that grant additional actions or manipulate flip order to extend your odds of reaching this aim.
As each achievements are usually not hidden, gamers can view them in-game and actively pursue their completion whereas going through off towards Aventurine.